Wizards of the Coast (WotC) which do Magic the Gathering and D&D sent out a few emails last week has got the whole Pen and Paper RPG industry riled up with 10000 account cancellations, 100+ YouTube Videos, and major companies lawyering up. All since January 4th!
Wizards is owned by Hasbro, the big game company with a reputation for breaking toy and game franchises by pushing the fan base just that bit too hard. Both Hasbro and Wizards have new CEO’s from Microsoft that think D&D is under monetized. No names will be given, we don’t need the lawsuit.
Last year to stay afloat they sold 30 sets of Magic the gathering cards, 6 times normal. This prevented Hasbro from going broke in the Covid crisis but it its knocked the market for Magic the Gathering cards down long term. Inflation works for trading cards just like it works for dollars. With the cash cow of Magic the Gathering maxed out they turned to Dungeons & Dragons.
They produced several new works or new editions of older works. Updating to 5th edition Spelljammer their magic ‘space’ adventure and Dragonlance; one of the fantasy worlds. Both seemed poorly done. Spelljammer lacked the ship to ship combat rules in the first version. The Adventure included was nothing new and repetitive and one of the new race was a copy of another D&D space games race with a different name and another were flying apes that were promptly labeled racist.
Dragonlance 5e also disappointed but I don’t know the details. A few people quit or were dismissed.
There are a lot of people out side WotC that produce D&D content under a free license from WotC. This is called the Open Game License 1.0 created back in 2000 and 1.0a a minor update. The OGL was created when both WotC and Hasbro were making losses.
https://en.wikipedia.org/wiki/Open_Game_License
The license saved D&D. The problem was that producing the core books is profitable but producing extra game content: maps; adventures; equipment guides; extra monsters, NPC’s, magic items all makes losses. The OGL allows small companies to make that material, out side WotC, taking on the risk, the losses and the profits. Some grew quite large almost matching WotC in size. WotC did not do variant rules and different genres. WotC does not do low fantasy, modern, Science Fiction (except Spelljammer which is close).
Paizo one of the outside companies owned by a former WotC CEO does both a different, “improved” Rule set called Pathfinder. It uses the OGL 1.0a for both Pathfinder and its science fiction version Starfinder. Paizo was created because WotC made a 4th edition that tried to work much more like an RPG computer game. It was hard on Game Masters, so Paizo which owned the major game magazine at the time requested solutions. That lead to Pathfinder, named after the magazine. The solutions were put to WotC but they were not ready to end 4th edition.
WotC later created 5th edition which was successful. Using the OGL 1.0a. That’s the version that has become wildly popular because of Critical Roll, Stranger Things on Netflix and the up coming movie “Honor Among Thieves”. 2022 was a good year for D&D, and all the ancillary companies.
Part of this boom was driven by the success of VTT’s Virtual Table Top software. These allow people to play board games, card games, miniature games, Role playing games as if they were in the same room with each other. It also makes it easy to find willing players for games that are not popular locally. It was perfect for the Covid 19 crisis. WotC is working on its own VTT which is reported to have an AI game master/ referee. That would be powerful. It should sell. So why did the do what they did as outlined below? It makes no sense.
Late last year WotC announced a new version called, provisionally OneD&D. I’m in the play test though I don’t have a group to play test with but character creation counts. So far the rules look OK.
In the process Wizards came under pressure from the Woke world and decided that the word ‘race’ was racist and banned it. They are now using species. That’s wrong because species can’t interbreed and races can. D&D races definitely do. I’ve pointed that out to Wizards in a survey/ questionnaire, adding that the whole idea of favored, superior or inferior races, comes from Charles Darwin’s second book called Favored Races. Its the origin of modern racism and eugenics and its taught in every school. A similar comment on a Facebook group got blocked. The race/ racism question does not split the community. Paiso and most others are also a little woke or getting pressure from the same lobby group.
There were comments in the OneD&D work and surveys indicating that a new OGL would be included. Everyone agrees that it was needed. A few new classes, monsters and rules need to be added.
In December around Christmas day WotC emailed out NDA’s. Contracts and a new OGL 1.1 followed and the dragon crap hit the fan. OGL 1.1 arrived December saying its official start date is the 4th of January and must be signed by the 13th of January. It threatened legal action if not signed.
To say the reception was bad is an understatement. Some people have closed their business, millions of dollars of projects have been canceled or shelved, thousands hit social media to complain. The OGL 1.1 is not an OGL it reads like an EULA, end user license agreement, the thing everyone clicks without reading when you activate a computer game.
- It says if you don’t sign you face legal action.
- You can’t use any D&D Intellectual Property if you don’t sign.
- You must report you revenue above a threshold.
- It de-authorises the OGL 1.0 and 1.0a. That’s the big problem.
- If you do sign up you get a label to stick on your products.
- Virtual table tops (VTT) could not use D&D if they don’t sign up and could not use non WotC D&D material if they do sign up. That wont work! Its a probable breach of contract. Some VTT’s are overseas and the EU loves suing US companies.
- If you sign up WotC owns all your stuff and can use it freely without payment anywhere. Competing directly with your sales.
- If you make over 750000 in Revenue (Not profit) you must pay 25% of every dollar beyond that number. Someone at Wizards seems to think only 10 people meet this threshold but its thousands of businesses.
- If you make over 750000 in Revenue (Not profit) from Kickstarter you must pay 20% of every dollar beyond that number.
- WotC can change the deal at any time.
- The signer waved the rights to sue and all disagreements are resolved in a Washington state court without a jury.
It is horrendously and hilariously one sided. All stick, no carrot. Needless to say no-one is known to have signed it by now, the due date. Several copies leaked before the 4th and everyone declared war. Several news organizations reported on it.
https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634
https://www.ign.com/articles/wizards-of-the-coasts-new-dungeons-dragons-license-ogl-controversy
Note; Canceling the OGL 1.0a will impact more that just people producing support material for D&D. There are movies that use it, books, computer games, Minecraft servers, hundreds of YouTubers. The Traveller game has supplements that use the OGL in spite of it being a different game system. That’s lawsuit insurance. The entire D20 system, 100+ game brands, is under the OGL 1.0a.
In response to the leaks WotC sales portal D&D Beyond came out with a single Twitter post saying they are aware of the concern.
“We know you have questions about the OGL and we will be sharing more soon. Thank you for your patience.”
Jan 11. Nothing since. Normal live streams from D&D Beyond did not occur the next day.
Several people on Facebook said it a draft copy and was not supposed to be sent but it was sent with and after NDA’s and with contracts. The Games manager at Kickstarter confirmed its real. As did Kobold press and today Paizo. Two of the biggest players in the field.
WotC and D&D related discord servers banned any discussion of it.
Here is an anonymous leak from D&D Beyond staffer that there is significant disagreements between the rank and file workers and upper management. Unless the bottom line falls and money is lost the management are “…still hoping the community forgets, moves on, and they can still push though.”
People are canceling their D&D Beyond accounts though I’m not sure that would work for me. WotC management is hoping the movie ‘Honor among thieves’ will bring in new younger people. The average D&D player is ‘old’, 24 to 26 years of age. There are calls to boycott the movie.
Half the staff at WotC are still on holidays. The real fun starts when they all get back to the office next week.
The community is responding with hundreds of YouTube videos, tweets, blog posts.
Its only been 9 days yet in that time. Lawsuits have been filed. The people that created OGL 1.0 were found and interviewed on live streams. That was not hard, most of them still work in the companies that WotC threatened to sue. Did no-one in management think to check?
https://youtu.be/MDuHjpwx5Q4
[warning hours long.]
Web sites have been created or up dated. At least a dozen people are very publicly designing new systems that work and feel like D&D but do not use all the IP from Wizards. Some are doing it on YouTube and twitch live streams.
Paizo was suspiciously silent until today but then came out with another new OGL. This is called the ORC, Open RPG Creative License. The team writing it include the team that wrote the OGL1.0 /1.0a ! One owns a multinational law firm; another owns Paizo and is the former millionaire CEO of WotC that Hasbro bought out. Almost everyone out side WotC (and perhaps some on the staff) have signed up.
https://paizo.com/community/blog/v5748dyo6si7v
It seems no one signed OGL 1.1 and many have willingly breached the NDA’s.
Can the management at Wizards of the Coast back down? If no-one signed the license then they will need to come up with a new contract. However the inside information is that these managers are all about the money so there is not really anywhere for them to go. Industry margins are so tight that even if everyone signed up, most could not pay without doing bankrupt. The money WotC is going after is a financial illusion. 25% exceeds all the after printing value of most books and leaves no money for advertising, shipping and profit. Margins are really 3-5% not 25- 30% seen in part of the computer game industry where the management people came from.
If WotC survives and backs down it may come with management resignation. They will be well paid to leave.
Resignations at the lower level would have the opposite effect. It would wreck WotC. Most artists, writers, web designers at WotC have worked for the other companies in the field. They would have other jobs to go to. Wizards of the Coast and Hasbro face a chance of bankruptcy. In that case the IP will be sold off to either a well funded fan, one of WotC’s rivals/ offshoots, or China (Though China has cash flow problems too).
To call this an epic case of over reach is an under statement. Someone at the top seems to believe capitalism = monopoly + exploitation. The karma is about to get real.
8 replies on “D&D Disaster.”
Apparently several two by fours to the face were enough for them to back off (probably to try again later when people aren’t looking, but hey)
Up date and its massive. WotC and Hasbro backed down and went even further than that. It looks like there was a huge, but gagged, battle going on inside Wizards of the Coast headquarters in Renton, a suburb in Seattle Washington state. The #OpenD&D people in the building used a survey on the OGL to get the proof of numbers to brake the digital game Vice President Chris Cao’s control of the company and the CEO Cynthia Williams. We may see resignations Monday from either.
The result was this half a day ago.
https://twitter.com/DnDBeyond/status/1619064403466326027
Sorry the link are glitching out again.
This tweet linked to this page on D&D Beyond, their sales and game info site:
https://t.co/hJTm2Rgruo
They basically gave the third party developers everything they demanded. They admitted the company was out numbered and out gunned.
They also moved the SRD 5.1 onto a creative commons license. The SRD is the game rules, spells, etc. Now it is free for all to use.
It also looks like the exclusive VTT project is dead but that may be revived. Not all the third party people think that’s bad.
WotC has also contacted a dozen of the leaders of the #openD&D movement and are scheduling both group or private zoom meeting. Some will live stream their end of that meeting.
This three week long battle has generated some cool memes. This one is epic.
https://youtu.be/NnknUWr2ngY
The big challenge will be to do the next edition of D&D really well to get back part of the fan base. Experienced game masters were already hard to find.
We are making progress. They came out with another statement saying they are reconsidering every thing and have dropped the pay us 20/ 25%.
https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl
Its still so condescending it’s painful to read.
The main stream financial news is also starting to notice. However we have a whole month before the next financial report so the financial impact is delayed.
https://www.cnbc.com/2023/01/13/hasbro-delays-new-dungeons-dragons-licensing-rules.html
Its CNBC so needless to say half the talk about the process is insufferably woke. As I said the whole industry has gone woke and doing a Cisgender world, like my Angel Fleet or Bill’s Colonies may trigger pink lynch mobs. Pink Orcs are already a thing.
I also have more information that this action come from only a few people in the upper management. Less that 20 people. There may have been lawyers and PR people figuratively bound and gaged in the corner of the room.
None of the staff were told anything about this until the 11th of January (after the bomb detonated) and then management was immediately dismissive of the staff’s concerns. Its rumored that about 20000 to 40000 D&D Beyond accounts have been canceled. There are lots of whistleblowers now.
However if the CEO and a few others resign there is a good chance that the staff will unite and recover control of the company and make a big push to fix the damage and win back the players, YouTubers and fans. I’m expecting lots of 1 on 1 interviews between staff and Major YouTubers.
I’m still in the play test for One D&D because, if they do recover, that will now need to be where they do it.
Glad that you’re hanging in there and trying to fix things. In the larger scale of things D&D may seem like a completely trivial issue, but it’s one of the death by 1000 cuts that The Radical Left has been inflicting as they vandalize our pop culture
Yes but this is red pilling 800000 gamers all in two weeks.
I played the circa 1980 D&D, and from what I saw it jumped the shark around the time I stopped playing a few years later. I think it was around Dragonlance that it started going too in depth and took away some of the fun. I liked some of the changes, such as splitting Dexterity into the attributes of dexterity & agility, and breaking out the sub races of dwarves, elves, etc.
The modules changed too – the old ones were better laid out, read better, and had better art – where have you gone, Erol Otus? The older modules also fleshed out the villians and NPCs just enough for the DM to be creative – Keep on the Borderlands, the Slave Lords series, the Giants/Lolth series, were genius. Now look at Return to The Keep on the Borderlands – every NPC has their own novel and just reading through the caves the game play is too hard for a party of new adventurers.
It’s their funeral, damned shame we have to watch another great IP ruined by idiots
I stumbled upon the Youtube channel Dungeon Dudes sometime last year. I don’t play, haven’t really ever played D&D though I did buy some books a while back hoping to get into a game. I have played a variety of other TTRPGs and mostly watched the Dudes videos because they were entertaining and I enjoyed the computer RPG games based on the 2nd and 3rd edition rules.
When they did a video about the OGL and what was happening I quickly understood why all of the videos in my youtube sidebar were talking about the end of D&D or words to that effect. It seems this is just the latest version of killing the golden goose, though it wasn’t an outright “kill the bird, take all of the eggs at once” so much as putting the goose in a cage because they are too lazy to follow it around picking up the eggs. Of course the goose is a free range animal and won’t lay eggs in a cage.
Whle the Dudes did read the OGL in the video, I am not sure if it fully qualifies as a contract or not. It seems to that it is more like copywrite and the various open licenses that open source software uses. Once you publish something with rules for re-distribution or re-use I don’t think you can really rescind those and the “sign this new EULA or get sued” doesn’t make a whole lot of sense. “Sign or stop using” does, if that is what they meant.
All in all, I suspect this might just be the end of WotC. Too many companies are going to create competition and too many fans will go to those companies and turn their backs on WotC for good, unless someone comes out with a rather immediate mea culpa and uses the “just a draft document” excuse, but even then …. people are going to ask why such wording was used in a draft in the first place.
Excellent summary. Really, trying to say what the license originally meant to the people who made it on the first place is epically weird.